Answer by zmar0519
try gameObject.GetComponents(MonoBehaviour). Since all scripts that you can write derive from mono(unless you state that it extends mono, in which case you will have to manually refrence those), it...
View ArticleAnswer by Aldwoni_legacy
Gameobject ng93; ng93 = new GameObject("NG93"); NG93.AddComponent("Scriptname1"); NG93.AddComponent("Scriptname2");
View ArticleAnswer by zmar0519
try gameObject.GetComponents(MonoBehaviour). Since all scripts that you can write derive from mono(unless you state that it extends mono, in which case you will have to manually refrence those), it...
View ArticleAnswer by Aldwoni_legacy
Gameobject ng93; ng93 = new GameObject("NG93"); NG93.AddComponent("Scriptname1"); NG93.AddComponent("Scriptname2");
View Article
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